Immersive virtual environments presented with virtual reality (VR) head-mounted displays allow complex, dynamic, multisensory stimulation with complete experimental control. The two main projects are:

In the “Neurophysiophenomenology” project, we combine VR setups with portable brain and body measurements, using EEG/fNIRS and ECG/EDA/EOG, respectively. The aim is to study subjective (affective) phenomena like under more life-like conditions. In a recent study (led by Alberto Mariola, Felix Klotzsche, and Simon Hofmann), we associated self-reported emotional arousal during a virtual rollercoaster with EEG-derived “brain arousal” (more specifically, alpha power; cf. poster presented at IEEEVR 2018).

Funded by the Federal Ministry of Education and Research (BMBF) and together with clinical (Tagesklinik “Cognitive Neurology” Leipzig, Charit√© – Universit√§tsmedizin Berlin/ Humboldt-Universit√§t zu Berlin), technical (Fraunhofer Heinrich-Hertz Institute), and industry partners (HASOMED GmbH), we recently started the project VReha – virtual worlds for digital diagnostics and cognitive rehabilitation. In VReha, we prototypically develop VR-based apps that can be used to assess and train cognitive capacities or help the diagnostics and rehabilitation of cognitive deficits in patients.